“A Portrait of John Travolta” in Pulp Fiction.
This is one of my university exam. I made the sculp in Zbrush, retopology in Topogun 2, textures in Mari, and render in 3ds Studio Max using Vray. The Hair are made with fibermesh in Zbrush and then imported and rendered in Max using the “Hair n Fur” modifier.
I’m studing CG Animation at IED Milano - 2° year
Thank you for support. If you have any comments or suggestions please feel free to let me know. I have only studied CG two years and i will be really happy to improve as much as i can with your help.
Alex Lorini