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THE WARDEN - FX BREAKDOWN

Hi!
Told you have something work in progress!! Here you are the FX breakdown of the cinematic done with my team! This is my graduation work and i'm so proud and happy because i have learned a lot of things. I did all the FX of "The Warden" with Fumefx 4.0.1 and Krakatoa 2.5. For the "Soul Removal" I used Realflow 10 at first, for the POD Crash used a base of Maya Fluids and then the Supervisor took the alpha for composite it on other prerendered smoke. All the FX renders were done in 3ds Max with Vray 3.4. The Render Cameras were done in Maya 2017, so i imported them into Maya 2016 and did the "Send To Max", so that all the cameras remained the same. Hope you like all my hard work! Feel free to comment in order to give me any advice. I will start to study Houdini now that i have finished university!! Thank you for all your support and see you in the next project.

Large Scale Smoke Scene

Large Scale Smoke Scene

Large Scale Smoke FumeFx Setting

Large Scale Smoke FumeFx Setting

Teleport Scene

Teleport Scene

Teleport Scene Layers

Teleport Scene Layers

Shockwave Scene

Shockwave Scene

Shockwave Layers

Shockwave Layers

Shockwave FumeFx Setting

Shockwave FumeFx Setting

Shockwave Scene Layers

Shockwave Scene Layers

Soul Removal Scene

Soul Removal Scene

Soul Removal Layers

Soul Removal Layers

Soul Removal FumeFx Setting

Soul Removal FumeFx Setting

Soul Removal Scene Layers

Soul Removal Scene Layers

Door Activation Scene

Door Activation Scene

Door Activation Layers

Door Activation Layers

Door Activation FumeFx Setting

Door Activation FumeFx Setting

Door Activation Scene Layers

Door Activation Scene Layers

Aura, Eyes Fire, Body Smoke Scene

Aura, Eyes Fire, Body Smoke Scene

Aura, Eyes Fire, Body Smoke Layers

Aura, Eyes Fire, Body Smoke Layers

Aura FumeFx Setting

Aura FumeFx Setting

Aura, Eyes Fire, Body Smoke Scene Layers

Aura, Eyes Fire, Body Smoke Scene Layers